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Riot · 2025 · Shanghai, China
Arcane
Client
Riot
Studio
Luke Halls Studio
Role
CGI · 3D
Year
2025
Category
Immersive Show
An immersive show extending the world of Arcane into a physical venue.
Worked with Luke Halls Studio on world-building and CGI sequences for a fully immersive show — a 360 environment driven through Unreal Engine.
Bridged offline C4D renders with stage playback.


Next project
Tempur
Contact
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Based
Spain
Working worldwide · CET / CEST
Selected clients
Universal · Riot · Manchester United · SailGP · Tempur · SolarEdge · Frameless London · Pandora · Sharkninja